Jul 24, 2007, 08:48 PM // 20:48
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#61
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Lion's Arch Merchant
Join Date: Feb 2006
Guild: Who Kicked Down Our [Door]
Profession: W/A
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GW is the MMO I've played the longest, the #1 reason is the PvP, but of course it always needs fixing here and there, but I've gotten to try out WoW , Ragnarok, and many other games the past few weeks but always lost interest right away. Yes I end up getting back on GW and zoning to RA.
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Jul 24, 2007, 08:48 PM // 20:48
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#62
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Forge Runner
Join Date: Jun 2005
Guild: ALOA
Profession: E/Me
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Oblivion is ruining all other RPGs, to be honest. The game is just..unbelievable, how in depth there is, and how much there is to do. The Kotor games are great too. GW is waaaay too simple of a game. I only play nowadays when my friends need help questing. Hopefully GW:EN will get me back in. GW2 needs to have much more to do.
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Jul 24, 2007, 11:37 PM // 23:37
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#64
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Academy Page
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I know that GW is not your typical rpg, and the story sucks. But the whole mmo experience was very gratifying to me. Talking to different people about whatever you want is more appealing to me than some cliche story driven rpg. I have wasted hours just talking to people online in GW, no other non mmo rpg can do that. This kinda takes place of a good story for me. Than you have guilds, insane amount of weapons, armor, many different types of characters you can create, and its own economic system. I will always have a place in my heart for old classics like zelda lttp and oot, ff3 on the snes,ff7 on ps1, chrono trigger, kotor, etc.... but in terms of most memorable experiences this has got to be THE rpg for me.
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Jul 25, 2007, 12:19 AM // 00:19
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#65
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Frost Gate Guardian
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Quote:
I know that GW is not your typical rpg, and the story sucks. But the whole mmo experience was very gratifying to me. Talking to different people about whatever you want is more appealing to me than some cliche story driven rpg. I have wasted hours just talking to people online in GW, no other non mmo rpg can do that. This kinda takes place of a good story for me.Than you have guilds, insane amount of weapons, armor, many different types of characters you can create, and its own economic system. I will always have a place in my heart for old classics like zelda lttp and oot, ff3 on the snes,ff7 on ps1, chrono trigger, kotor, etc.... but in terms of most memorable experiences this has got to be THE rpg for me.
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This is simply not true
Last edited by acidic; Jul 25, 2007 at 12:23 AM // 00:23..
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Jul 25, 2007, 12:23 AM // 00:23
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#66
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Desert Nomad
Join Date: Aug 2005
Location: In Baltar's head
Guild: Bring Out Your Dead [BOYD], former officer [LBS]
Profession: Mo/
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Its more the opposite for me. To me, GW is an MMO of some sort, but clearly not an RPG of any sort. Fatigue finally with GW made me see that I simply prefer other RPG style games more. Problem is its simply in my mind there is still no MMORPG out there that captures qualities of some of my favorite Japanese-developed RPGs in an MMO setting. WoW simply looks horrible style-wise to me and I have no interest in it. I tire a little too of mouse-based point and click activity. Thing is, GW is imho the best of the MMOs out there currently, so I continue to play it, if now only for the MMO aspects more than the RPG aspects. Likely not too much longer, but I'll keep GW2 on the radar.
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Jul 25, 2007, 12:41 AM // 00:41
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#67
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Grotto Attendant
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
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Tbh... GW didn't ruin anything for me.
First time I played GW... I simply used it as a way to cyber with random female eles (I know that they're most likely guys, and all that crap... but hey, it's fun ^_^)... And throw naked dance parties.
Not much has changed in the... uh... however long I've been playing. Except now I occaisonally turn up in AB to tear scrubs apart, and dispense aid and build advice to Alliance members. And cyber-ing with eles has got dull
There's simply no way that GW can compare to stuff like Zelda or Baldur's Gate, as far as an actual RPG game goes. Except you can't get naked in Hyrule
Just booted up Fire Emblem 7 again, it's still as fun as ever - though I dunno what to call it RPG kinda storyline, check! Flashy battle animations, check! Leading a bunch of socially inept teenagers/bitter old people to save the world, check! ... and it's a strategy game? ^_^
Btw... Golden Sun roXx... Easily one of the best Class systems I've ever had the good fortune to come across. 3 Ronin, that Water chick and MEGIDDO! = w1n.
And KotoR, well, as previous posters pointed out... HK-47 needs to be in more games.
Last edited by Stormlord Alex; Jul 25, 2007 at 12:59 AM // 00:59..
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Jul 25, 2007, 02:50 AM // 02:50
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#68
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Hall Hero
Join Date: Aug 2005
Profession: E/
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Eh, I'm enjoying Tales of Pirates right now. Can't wait for Tabula Rasa, which looks to be like one very revolutionary MMORPG. Still depends on the specifics of the combat system, how it will run on my computer, and the pricing scheme on wheter or not I buy it.
Pokemon Pearl is also still very adictive (yeah I know, the anime and cutsy marketting campaign was annoying as heck, but the video game itself is still pretty good).
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Jul 25, 2007, 04:15 AM // 04:15
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#69
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Desert Nomad
Join Date: Jan 2006
Location: ManitobaShipyards Refit and Repair Station
Guild: (SFC)Star Fleet Command,(TDE)The Daggerfall elite,(SOoM)Secret order of Magi
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Quote:
Originally Posted by Fr_3_aK
Screenshot please. And how often do you leave GWs on and go afk?
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you mean this. its actually 5600 hours. I was off a little.
No its not mostly AFK. Its mostly soloing though.
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Jul 25, 2007, 04:51 AM // 04:51
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#70
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Desert Nomad
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Quote:
Originally Posted by Molock
Exact same thing here... recently I bought FFXII, played for about 12 hours and came right back to GW. Before that, I bought Oblivion, played about 40 hours and came right back to GW. Anyway, after haing purchased FFXII I haven't bough aby other games. The next game I am buying is GW:EN... and i'm not gonna spend anymore money on game I am not gonna play enough.
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The story of FFXII doesn't pick up until further on in the game. The first little bit is to introduce you to things like battle mechanics and to the characters. Once you are able to have a full party of six people things get going and you can travel around and the story is very involving. The reason I say this is because you quit on the game rather early on, at least you gave Oblivion a good 40 hours to get you interested. I haven't played it because it never really interested me but if it can't capture your attention after that long it is obviously not for you.
GW, on the other hand, didn't get interesting until you get to the Northern Shiverpeaks, before that you are like, "Dude, WTF is going on here? I was in this nice looking place, then a bomb went off, now its all ugly and why am I doing all this stuff."
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Jul 25, 2007, 12:53 PM // 12:53
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#72
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Lion's Arch Merchant
Join Date: Jun 2006
Location: Singapore
Guild: Sheperd of Souls
Profession: W/Mo
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Quote:
Originally Posted by -Loki-
Nope. I've actually just started playing KotoR again. Man, I wish Arenanet could come up with come characters on par with those. Seriously, come up with a character like HK-47 in GW2 and I will love you forever, Arenanet.
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Haha, maybe they could add a Psycho Norn Assassin with HK-47's demeanor and make him refer to EVERY enemy as a Meatbag. I'd love that. Anyway, for me its either KOTOR 1, KOTOR 2, Guild Wars or, I am ashamed to say this Runescape! Lol, I just play Runescape to get the holiday items.
Other than these, I haven't really tried too many RPGS. KOTOR and GW are the only ones Ive tried and like alot.
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Jul 31, 2007, 10:14 AM // 10:14
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#73
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Frost Gate Guardian
Join Date: Jan 2006
Guild: Nix Guild (NG)
Profession: N/E
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Quote:
Originally Posted by Phantom Gun
Well I guess it depends. I will say that GW did save me from a sea of "Free to download, Free to play" mmos. Talk about mind numbing crap. Anyway it isn't enough to stop me from playing single player RPG's. I highly enjoy almost all of Biowares titles like Jade Empire, BG, NWN, Kotor, and most likely Mass Effect when it comes out. I also like the Final Fantasy Series although i've never played the MMO version. I tried Oblivion but for some reason I just couldn't get into it.
Anyway I won't say Gw has stopped me from playing other rpgs, but it does keep me coming back after a break every so often.
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I wish DA would come out.
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Jul 31, 2007, 03:57 PM // 15:57
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#74
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Frost Gate Guardian
Join Date: May 2006
Guild: Saviors of [EviL]
Profession: A/
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Quote:
Did GW ruin all other rpg's for you too?
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no, im currently playing another game right now and loving it.
if gwen comes out and sucks, thats all i need to uninstall gw.
-edit-
manitoba1073 do you realize that if you worked that many hours at the national average pay of 14.25$ you would of made like 80,000$?
Last edited by Chop it Off; Jul 31, 2007 at 04:04 PM // 16:04..
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Jul 31, 2007, 04:14 PM // 16:14
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#75
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Wilds Pathfinder
Join Date: Sep 2006
Location: Oklahoma City
Guild: Forgotten Realms [FR]
Profession: W/
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Not by a long shot.
The Elder Scrolls pwn GW.
Final Fantasy pwns GW.
Chrono Trigger pwns GW (I heart SNES)
Guild Wars is a "role playing game" only in the sense that each person in the party has a specific role that they play in each action.
There's little to no immersion, fairly/badly written dialogue and plot....
It just can't compare to Oblivion.
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Jul 31, 2007, 04:21 PM // 16:21
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#76
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Lion's Arch Merchant
Join Date: May 2005
Location: Canukistan
Guild: The Eyes of Ashtabula [Eyes]
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I occasionally get fired up over GW and play to the exclusion of other entertainment. Then again, I also play Oblivion, Titan Quest, Lord of the Rings Online, City of Heroes and a couple of games on consoles.
Usually I focus on one for several weeks, then burn through portions of another in a frenzy of awesomeness before returning to City of Heroes/Villains.
I like GW. I must, I've bought all the expansions and pre-ordered GWEN. Still, despite my liking it, there's no worry that I'll ever leave my other games completely. MMO's are excellent replay value
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Jul 31, 2007, 05:02 PM // 17:02
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#77
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Grotto Attendant
Join Date: Jun 2006
Location: Europe
Guild: The German Order [GER]
Profession: N/
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well, it definitielly cant ruin single player classics (Betrayal at Krondor, Fallout, Planescape Torment, Arcanum...) (besides, classical adventures - FTW! If you want enjoyeable game experience, there is nothing like monkey islands (the older, the better) or Simon the Sorcerer series (same age rule applies) )
But it for sure ruined other MMOs for me, big time.
Stuff that you take for granted like Map travel or actually interesting quests and combat (kill 25 rats quest with followup of bringing 25 rat tails ...), equipment and skills accessible in way which makes casucall player just as powerfull and as worthy to play with as 'l33t' person. Simple enough combat system with depth, no need to hunt levels or suck up raid leader to get to interesting content.
Trials for various MMOs always leave me unimpresed. There is simply no competition to GW for player like me.
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Jul 31, 2007, 05:04 PM // 17:04
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#78
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Pre-Searing Cadet
Join Date: Jul 2007
Profession: R/E
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The fact that GW delivers a huge amount of hours of entertainment without asking for a monthly fee is certainly groundbreaking when it comes to the MMO genre. And while it is an amazingly fun game, its far from perfect.
It's action aspect is the best done part of the game. With the 8-skill choice limit going into battle, it adds strategy to the game, so it's not a mindless hack and slash, but it still doesn't require the brainpower of a genius. It also means that just because you are level 20 doesn't mean you are as strong as you'll ever be. You can continue learning and playing around with different skill sets to find the ones that perfectly fit your playstyle and groups you join.
Storyline is not on par with other dedicated RPGs such as FF and KotoR, but it still has one with somewhat interesting plot twists. With better development and voice acting, the story could be upgraded to a pretty good one, though just being an MMO, it is restricted.
Economically, the game has a lot to learn. While there is a trading system that is completely player run, it in no way affects the performance of the worlds economy, which is static and unchanging. You dont see prices at merchants changing depending on how much of an item is being bought, or how much gold is changing hands. A mostly player run economy could add a lot to the game. The best examply of one is in Star Wars: Galaxies before the overhauls. Players could be classes dedicated to crafts, such as building droids, weapons, armor, etc. They would make blueprints, and then either use those to make items themselves, or sell them to other people. You'd have people raise animals and could sell them as pets. You would have player built cities that were actually run by the players. A player driven world could add to any MMO, and makes for a great experience that is always changing.
You can even learn something from WoW in this aspect. While it doesnt have the economy that SWG had, each player could take on a profession that allowed them to make items without having any affect on their class.
While GW hasnt ruined my experience with other RPGs (I'll always love KotoR and FF7), it has certainly shown me what can be done with MMO's without a monthly fee. Hopefully ArenaNet will learn from this and greatly expand the game with GW2.
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Jul 31, 2007, 06:01 PM // 18:01
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#79
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Lion's Arch Merchant
Join Date: May 2005
Location: PST
Guild: Heros of Titans Realm [HotR]
Profession: W/Mo
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I wouldn't say ruined, but saved me loads of money! The only new video games I've bought in 2 years have all been GW campaigns. I am satisfied playing this over all other rpgs. I refuse to play any that have a monthly fee for the sheer principal of having to buy a game and then pay monthly for it. I played Diablo II in the past, Never "Boring" Nights, Dungeon Siege and then Sacred. Except for Diablo II, none of them held my interest like GW.
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Jul 31, 2007, 09:36 PM // 21:36
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#80
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Krytan Explorer
Join Date: Dec 2005
Location: Louisiana
Profession: E/Me
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Quote:
Originally Posted by thejerk
I tried to play Oblivion some time back and I couldnt even play more than 5 hours of it before I uninstalled and fired up GW again.
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I had that experience when I tried oblivion when it first came out. Got through the opening underground sequence just to see what the supposedly great outdoor environments look like (they do look awesome), and quit. But the problem was I was still in the grip of GW big time. I got tired of GW and have been taking a break from it for the past couple of months, at least until GWEN comes out. I've been playing a few different games (guitar hero 2 is over the top fun), but mostly oblivion. Trust me, oblivion is a really great rpg, but you need to get to the point of actually wanting to play something other than GW before you can see that. GW is one of those games that you pretty much play to the exclusion of all other games, or not at all. Diablo 2 hit me that way, just not for nearly as long as GW.
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